EVT_UFX_DEVICE_ENDPOINT_ADD回调函数 (ufxclient.h)
用于创建默认终结点对象的客户端驱动程序实现。
语法
EVT_UFX_DEVICE_ENDPOINT_ADD EvtUfxDeviceEndpointAdd;
NTSTATUS EvtUfxDeviceEndpointAdd(
[in] UFXDEVICE unnamedParam1,
[in] const PUSB_ENDPOINT_DESCRIPTOR unnamedParam2,
[in, out] PUFXENDPOINT_INIT unnamedParam3
)
{...}
参数
[in] unnamedParam1
客户端驱动程序在上一次调用 UfxDeviceCreate 时收到的 USB 设备对象的句柄。
[in] unnamedParam2
指向包含描述符数据的 USB_ENDPOINT_DESCRIPTOR 结构的指针。
[in, out] unnamedParam3
指向UFXENDPOINT_INIT不透明结构的指针,该结构包含创建终结点对象所需的终结点描述符。
返回值
如果操作成功,则回调函数必须返回STATUS_SUCCESS或NT_SUCCESS (状态) 等于 TRUE 的另一个状态值。 否则,它必须返回NT_SUCCESS (状态) 等于 FALSE 的状态值。
注解
函数主机控制器的客户端驱动程序通过调用 UfxDeviceCreate 方法向 UFX () 的 USB 函数类扩展注册其EVT_UFX_DEVICE_ENDPOINT_ADD实现。
若要创建终结点,客户端驱动程序应初始化终结点的传输和命令队列的属性,然后调用 UfxEndpointCreate 来创建终结点。
客户端驱动程序通过调用 UfxDeviceEventComplete 方法指示此事件的完成。
示例
EVT_UFX_DEVICE_ENDPOINT_ADD UfxDevice_EvtDeviceEndpointAdd;
NTSTATUS
UfxDevice_EvtDeviceEndpointAdd (
_In_ UFXDEVICE UfxDevice,
_In_ const PUSB_ENDPOINT_DESCRIPTOR EndpointDescriptor,
_Inout_ PUFXENDPOINT_INIT EndpointInit
)
/*++
Routine Description:
EvtDeviceEndpointAdd handler for the UFXDEVICE object.
Creates UFXENDPOINT object corresponding to the newly reported endpoint.
Arguments:
UfxDevice - UFXDEVICE object representing the device.
EndpointDescriptor - Constant Pointer to Endpoint descriptor for the
newly reported endpoint.
EndpointInit - Pointer to the Opaque UFXENDPOINT_INIT object
Return Value:
STATUS_SUCCESS on success, or an appropriate NTSTATUS message on failure.
--*/
{
NTSTATUS Status;
WDF_OBJECT_ATTRIBUTES Attributes;
WDF_IO_QUEUE_CONFIG TransferQueueConfig;
WDF_OBJECT_ATTRIBUTES TransferQueueAttributes;
WDF_IO_QUEUE_CONFIG CommandQueueConfig;
WDF_OBJECT_ATTRIBUTES CommandQueueAttributes;
UFXENDPOINT Endpoint;
PUFXENDPOINT_CONTEXT EpContext;
PUFXDEVICE_CONTEXT DeviceContext;
UFX_ENDPOINT_CALLBACKS Callbacks;
PENDPOINT_QUEUE_CONTEXT QueueContext;
WDFQUEUE Queue;
TraceEntry();
WDF_OBJECT_ATTRIBUTES_INIT_CONTEXT_TYPE(&Attributes, UFXENDPOINT_CONTEXT);
Attributes.ExecutionLevel = WdfExecutionLevelPassive;
Attributes.EvtCleanupCallback = UfxEndpoint_Cleanup;
//
// Note: Execution level needs to be passive to avoid deadlocks with WdfRequestComplete.
//
WDF_OBJECT_ATTRIBUTES_INIT_CONTEXT_TYPE(&TransferQueueAttributes, ENDPOINT_QUEUE_CONTEXT);
TransferQueueAttributes.ExecutionLevel = WdfExecutionLevelPassive;
WDF_IO_QUEUE_CONFIG_INIT(&TransferQueueConfig, WdfIoQueueDispatchManual);
TransferQueueConfig.AllowZeroLengthRequests = TRUE;
TransferQueueConfig.EvtIoStop = EndpointQueue_EvtIoStop;
WDF_OBJECT_ATTRIBUTES_INIT_CONTEXT_TYPE(&CommandQueueAttributes, ENDPOINT_QUEUE_CONTEXT);
CommandQueueAttributes.ExecutionLevel = WdfExecutionLevelPassive;
WDF_IO_QUEUE_CONFIG_INIT(&CommandQueueConfig, WdfIoQueueDispatchSequential);
CommandQueueConfig.EvtIoInternalDeviceControl = EvtEndpointCommandQueue;
UFX_ENDPOINT_CALLBACKS_INIT(&Callbacks);
UfxEndpointInitSetEventCallbacks(EndpointInit, &Callbacks);
Status = UfxEndpointCreate(
Device,
EndpointInit,
&Attributes,
&TransferQueueConfig,
&TransferQueueAttributes,
&CommandQueueConfig,
&CommandQueueAttributes,
&Endpoint);
Status = WdfCollectionAdd(DeviceContext->Endpoints, Endpoint);
EpContext = UfxEndpointGetContext(Endpoint);
EpContext->UfxDevice = Device;
EpContext->WdfDevice = DeviceContext->FdoWdfDevice;
RtlCopyMemory(&EpContext->Descriptor, Descriptor, sizeof(*Descriptor));
Queue = UfxEndpointGetTransferQueue(Endpoint);
QueueContext = EndpointQueueGetContext(Queue);
QueueContext->Endpoint = Endpoint;
Queue = UfxEndpointGetCommandQueue(Endpoint);
QueueContext = EndpointQueueGetContext(Queue);
QueueContext->Endpoint = Endpoint;
//
// This can happen if we're handling a SetInterface command.
//
if (DeviceContext->UsbState == UsbfnDeviceStateConfigured) {
UfxEndpointConfigure(Endpoint);
}
Status = WdfIoQueueReadyNotify(
UfxEndpointGetTransferQueue(Endpoint),
TransferReadyNotify,
Endpoint);
End:
TraceExit();
return Status;
}
要求
要求 | 值 |
---|---|
目标平台 | Windows |
最低 KMDF 版本 | 1.0 |
最低 UMDF 版本 | 2.0 |
标头 | ufxclient.h |
IRQL | PASSIVE_LEVEL |