D3DKMT_QUERYRESULT_PREEMPTION_ATTEMPT_RESULT 枚举 (d3dkmthk.h)
预留给系统使用。 请勿使用。
语法
typedef enum _D3DKMT_QUERYRESULT_PREEMPTION_ATTEMPT_RESULT {
D3DKMT_PreemptionAttempt,
D3DKMT_PreemptionAttemptSuccess,
D3DKMT_PreemptionAttemptMissNoCommand,
D3DKMT_PreemptionAttemptMissNotEnabled,
D3DKMT_PreemptionAttemptMissNextFence,
D3DKMT_PreemptionAttemptMissPagingCommand,
D3DKMT_PreemptionAttemptMissSplittedCommand,
D3DKMT_PreemptionAttemptMissFenceCommand,
D3DKMT_PreemptionAttemptMissRenderPendingFlip,
D3DKMT_PreemptionAttemptMissNotMakingProgress,
D3DKMT_PreemptionAttemptMissLessPriority,
D3DKMT_PreemptionAttemptMissRemainingQuantum,
D3DKMT_PreemptionAttemptMissRemainingPreemptionQuantum,
D3DKMT_PreemptionAttemptMissAlreadyPreempting,
D3DKMT_PreemptionAttemptMissGlobalBlock,
D3DKMT_PreemptionAttemptMissAlreadyRunning,
D3DKMT_PreemptionAttemptStatisticsMax
} D3DKMT_QUERYRESULT_PREEMPTION_ATTEMPT_RESULT;
常量
|
D3DKMT_PreemptionAttempt
|
D3DKMT_PreemptionAttemptSuccess
|
D3DKMT_PreemptionAttemptMissNoCommand
|
D3DKMT_PreemptionAttemptMissNotEnabled
|
D3DKMT_PreemptionAttemptMissNextFence
|
D3DKMT_PreemptionAttemptMissPagingCommand
|
D3DKMT_PreemptionAttemptMissSplittedCommand
|
D3DKMT_PreemptionAttemptMissFenceCommand
|
D3DKMT_PreemptionAttemptMissRenderPendingFlip
|
D3DKMT_PreemptionAttemptMissNotMakingProgress
|
D3DKMT_PreemptionAttemptMissLessPriority
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D3DKMT_PreemptionAttemptMissRemainingQuantum
|
D3DKMT_PreemptionAttemptMissRemainingPreemptionQuantum
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D3DKMT_PreemptionAttemptMissAlreadyPreempting
|
D3DKMT_PreemptionAttemptMissGlobalBlock
|
D3DKMT_PreemptionAttemptMissAlreadyRunning
|
D3DKMT_PreemptionAttemptStatisticsMax
|
要求
要求 |
值 |
最低受支持的服务器 |
Windows Server 2022 |
标头 |
d3dkmthk.h |