使用 DTE 启动 Visual Studio
从 Visual Studio 2017 开始,使用 DTE 启动 Visual Studio 的机制与启动早期版本的 Visual Studio 不同。 此更改是必需的,因为 Visual Studio 2017 及更高版本支持主版本的并行安装(例如,可以并行安装预览版和发布版本)。
本文的其余部分介绍了可用于使用 DTE 启动 Visual Studio 2019 的代码。
设置项目
若要查看启动代码的操作,请按照以下步骤创建项目。
为 .NET Framework 创建新的 控制台应用 项目。
安装 Microsoft.VisualStudio.Setup.Configuration.Interop NuGet 包,并添加对程序集的引用。
添加对 EnvDTE 的引用。
将 后面的示例代码 粘贴到 Program.cs 文件中。
按 F5 运行程序。 在程序退出之前,应会看到 Visual Studio 2019 已打开。
示例代码
using Microsoft.VisualStudio.Setup.Configuration;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.ComTypes;
using System.Threading;
namespace ConsoleLauncherApp
{
class Program
{
static void Main(string[] args)
{
EnvDTE.DTE dte = LaunchVsDte(isPreRelease: false);
dte.MainWindow.WindowState = EnvDTE.vsWindowState.vsWindowStateMaximize;
dte.MainWindow.WindowState = EnvDTE.vsWindowState.vsWindowStateMinimize;
dte.MainWindow.WindowState = EnvDTE.vsWindowState.vsWindowStateNormal;
dte.Quit();
}
private static EnvDTE.DTE LaunchVsDte(bool isPreRelease)
{
ISetupInstance setupInstance = GetSetupInstance(isPreRelease);
string installationPath = setupInstance.GetInstallationPath();
string executablePath = Path.Combine(installationPath, @"Common7\IDE\devenv.exe");
Process vsProcess = Process.Start(executablePath);
string runningObjectDisplayName = $"VisualStudio.DTE.16.0:{vsProcess.Id}";
IEnumerable<string> runningObjectDisplayNames = null;
object runningObject;
for (int i = 0; i < 60; i++)
{
try
{
runningObject = GetRunningObject(runningObjectDisplayName, out runningObjectDisplayNames);
}
catch
{
runningObject = null;
}
if (runningObject != null)
{
return (EnvDTE.DTE)runningObject;
}
Thread.Sleep(millisecondsTimeout: 1000);
}
throw new TimeoutException($"Failed to retrieve DTE object. Current running objects: {string.Join(";", runningObjectDisplayNames)}");
}
private static object GetRunningObject(string displayName, out IEnumerable<string> runningObjectDisplayNames)
{
IBindCtx bindContext = null;
NativeMethods.CreateBindCtx(0, out bindContext);
IRunningObjectTable runningObjectTable = null;
bindContext.GetRunningObjectTable(out runningObjectTable);
IEnumMoniker monikerEnumerator = null;
runningObjectTable.EnumRunning(out monikerEnumerator);
object runningObject = null;
List<string> runningObjectDisplayNameList = new List<string>();
IMoniker[] monikers = new IMoniker[1];
IntPtr numberFetched = IntPtr.Zero;
while (monikerEnumerator.Next(1, monikers, numberFetched) == 0)
{
IMoniker moniker = monikers[0];
string objectDisplayName = null;
try
{
moniker.GetDisplayName(bindContext, null, out objectDisplayName);
}
catch (UnauthorizedAccessException)
{
// Some ROT objects require elevated permissions.
}
if (!string.IsNullOrWhiteSpace(objectDisplayName))
{
runningObjectDisplayNameList.Add(objectDisplayName);
if (objectDisplayName.EndsWith(displayName, StringComparison.Ordinal))
{
runningObjectTable.GetObject(moniker, out runningObject);
if (runningObject == null)
{
throw new InvalidOperationException($"Failed to get running object with display name {displayName}");
}
}
}
}
runningObjectDisplayNames = runningObjectDisplayNameList;
return runningObject;
}
private static ISetupInstance GetSetupInstance(bool isPreRelease)
{
return GetSetupInstances().First(i => IsPreRelease(i) == isPreRelease);
}
private static IEnumerable<ISetupInstance> GetSetupInstances()
{
ISetupConfiguration setupConfiguration = new SetupConfiguration();
IEnumSetupInstances enumerator = setupConfiguration.EnumInstances();
int count;
do
{
ISetupInstance[] setupInstances = new ISetupInstance[1];
enumerator.Next(1, setupInstances, out count);
if (count == 1 && setupInstances[0] != null)
{
yield return setupInstances[0];
}
}
while (count == 1);
}
private static bool IsPreRelease(ISetupInstance setupInstance)
{
ISetupInstanceCatalog setupInstanceCatalog = (ISetupInstanceCatalog)setupInstance;
return setupInstanceCatalog.IsPrerelease();
}
private static class NativeMethods
{
[DllImport("ole32.dll")]
public static extern int CreateBindCtx(uint reserved, out IBindCtx ppbc);
}
}
}