MediaLibrary.SavePicture Method (String, Byte )
Saves the image to the media library, and then returns that saved image as a picture object.
Syntax
'Declaration
Public Function SavePicture ( _
name As String, _
imageBuffer As Byte() _
) As Picture
public Picture SavePicture (
string name,
byte[] imageBuffer
)
public:
Picture SavePicture(
String name,
unsigned char imageBuffer[]
)
Parameters
- name
Type: String
Name of the image file saved to the media library. - imageBuffer
Type: Byte
Buffer that contains the image in the required JPEG file format.
Return Value
Type: Picture
The Picture object that represents the saved image.
Remarks
Image data that is passed in must be in a JPEG file format. Additionally, SavePicture always saves the image in a JPEG file format.
Capabilities for Windows Phone
If you use this API in your Windows Phone app, you must specify the following capabilities in the app manifest. Otherwise, your app might not work correctly or it might exit unexpectedly.
ID_CAP_MEDIALIB_PHOTO | Windows Phone 8 |
ID_CAP_MEDIALIB | Windows Phone OS 7.1 |
For more info, see App capabilities and hardware requirements for Windows Phone.
Requirements
Namespace: Microsoft.Xna.Framework.Media
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
See Also
Concepts
Media Overview
Accessing Pictures from a Picture Album
Reference
MediaLibrary Class
MediaLibrary Members
Microsoft.Xna.Framework.Media Namespace
Platforms
Windows Phone