SkinnedMaterialContent.Texture Property

Note

This property is available only when developing for Windows.

Gets or sets the current texture.

Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)

Syntax

public ExternalReference<TextureContent> Texture { get; set; }

Property Value

The current texture.

See Also

Reference

SkinnedMaterialContent Class
SkinnedMaterialContent Members
Microsoft.Xna.Framework.Content.Pipeline.Graphics Namespace

Platforms

Windows 7, Windows Vista, Windows XP