EnvironmentMapMaterialContent.Texture Property
Note
This property is available only when developing for Windows.
Gets or sets the current texture.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
Syntax
public ExternalReference<TextureContent> Texture { get; set; }
Property Value
The current texture.
See Also
Reference
EnvironmentMapMaterialContent Class
EnvironmentMapMaterialContent Members
Microsoft.Xna.Framework.Content.Pipeline.Graphics Namespace
Platforms
Windows 7, Windows Vista, Windows XP