DepthStencilState.StencilWriteMask Property
Gets or sets the write mask applied to values written into the stencil buffer. The default mask is Int32.MaxValue.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
Syntax
public int StencilWriteMask { get; set; }
Property Value
Value that represents the write mask to set or get.
See Also
Reference
DepthStencilState Class
DepthStencilState Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP