GraphicsDevice.GetRenderTargets Method
Gets a render target surface.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
Syntax
public RenderTargetBinding[] GetRenderTargets ()
Return Value
An array of bound render targets.
Exceptions
Exception type | Condition |
---|---|
ArgumentOutOfRangeException | An invalid render target index was requested. On Xbox 360, there is only one render target available and renderTargetIndex must be zero. |
Remarks
The GraphicsDevice can support multiple render targets.
See Also
Reference
GraphicsDevice Class
GraphicsDevice Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP