BlendState Properties
Public Properties
Name | Description | |
---|---|---|
AlphaBlendFunction | Gets or sets the arithmetic operation when blending alpha values. The default is BlendFunction.Add. | |
AlphaDestinationBlend | Gets or sets the blend factor for the destination alpha, which is the percentage of the destination alpha included in the blended result. The default is Blend.One. | |
AlphaSourceBlend | Gets or sets the alpha blend factor. The default is Blend.One. | |
BlendFactor | Gets or sets the four-component (RGBA) blend factor for alpha blending. | |
ColorBlendFunction | Gets or sets the arithmetic operation when blending color values. The default is BlendFunction.Add. | |
ColorDestinationBlend | Gets or sets the blend factor for the destination color. The default is Blend.One. | |
ColorSourceBlend | Gets or sets the blend factor for the source color. The default is Blend.One. | |
ColorWriteChannels | Gets or sets which color channels (RGBA) are enabled for writing during color blending. The default value is ColorWriteChannels.None. | |
ColorWriteChannels1 | Gets or sets which color channels (RGBA) are enabled for writing during color blending. The default value is ColorWriteChannels.None. | |
ColorWriteChannels2 | Gets or sets which color channels (RGBA) are enabled for writing during color blending. The default value is ColorWriteChannels.None. | |
ColorWriteChannels3 | Gets or sets which color channels (RGBA) are enabled for writing during color blending. The default value is ColorWriteChannels.None. | |
GraphicsDevice | (Inherited from GraphicsResource.) | |
IsDisposed | (Inherited from GraphicsResource.) | |
MultiSampleMask | Gets or sets a bitmask which defines which samples can be written during multisampling. The default is 0xffffffff. | |
Name | (Inherited from GraphicsResource.) | |
Tag | (Inherited from GraphicsResource.) |
Remarks
For more information about blending, see What Is Color Blending?.