AvatarRenderer Members
The following tables list the members exposed by the AvatarRenderer type.
Public Constructors
Name | Description | |
---|---|---|
AvatarRenderer | Overloaded. Creates a new instance of AvatarRenderer. |
Public Fields
Name | Description | |
---|---|---|
BoneCount | Number of bones in the avatar model. |
Public Properties
Name | Description | |
---|---|---|
AmbientLightColor | Gets or sets the color of the ambient light used by the avatar renderer. | |
BindPose | Gets the collection of bind pose positions for each bone of the avatar model. | |
IsDisposed | Gets the disposed state of the avatar renderer. | |
LightColor | Gets or sets the color of the directional light used by the avatar renderer. | |
LightDirection | Gets or sets the direction of the directional light used by the avatar renderer. | |
ParentBones | Collection of the parent indices for each bone in the related BindPose collection. | |
Projection | Gets or sets the projection matrix for the avatar. | |
State | Gets the state of the avatar. | |
View | Gets or sets the view matrix for the avatar. | |
World | Gets or sets the world matrix for the avatar. |
Public Methods
Name | Description | |
---|---|---|
Dispose | Overloaded. Immediately releases the unmanaged resources used by this object. | |
Draw | Overloaded. Draws the avatar to the current render target. | |
Equals | (Inherited from Object.) | |
GetHashCode | (Inherited from Object.) | |
GetType | (Inherited from Object.) | |
ToString | (Inherited from Object.) |
Protected Methods
Name | Description | |
---|---|---|
Finalize | Allows the avatar renderer to attempt to free resources and perform other cleanup operations before garbage collection reclaims the renderer. | |
MemberwiseClone | (Inherited from Object.) |
See Also
Reference
AvatarRenderer Class
Microsoft.Xna.Framework.GamerServices Namespace