Vector3.TransformNormal Method (Vector3[], Int32, Matrix, Vector3 , Int32, Int32)
Transforms a specified range in an array of 3D vector normals by a specified Matrix and writes the results to a specified range in a destination array.
Syntax
'Declaration
Public Shared Sub TransformNormal ( _
sourceArray As Vector3(), _
sourceIndex As Integer, _
ref matrix As Matrix, _
destinationArray As Vector3(), _
destinationIndex As Integer, _
length As Integer _
)
public static void TransformNormal (
Vector3[] sourceArray,
int sourceIndex,
ref Matrix matrix,
Vector3[] destinationArray,
int destinationIndex,
int length
)
public:
static void TransformNormal(
Vector3 sourceArray[],
int sourceIndex,
ref Matrix matrix,
Vector3 destinationArray[],
int destinationIndex,
int length
)
Parameters
- sourceArray
Type: Vector3
The source array of Vector3 normals. - sourceIndex
Type: Int32
The starting index in the source array. - matrix
Type: Matrix
The transform Matrix to apply. - destinationArray
Type: Vector3
The destination Vector3 array. - destinationIndex
Type: Int32
The starting index in the destination array. - length
Type: Int32
The number of vectors to transform.
Exceptions
Exception type | Condition |
---|---|
ArgumentException | destinationArray is too small to contain the result or the combination of sourceIndex and length was greater than sourceArray.Length. |
ArgumentNullException | sourceArray or destinationArray is null. |
Requirements
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
See Also
Reference
Vector3 Structure
Vector3 Members
Microsoft.Xna.Framework Namespace
Platforms
Windows Phone