ExternalReference Constructor (String, ContentIdentity)
Initializes a new instance of ExternalReference, specifying the file path relative to another content item.
Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
Syntax
public ExternalReference (
string filename,
ContentIdentity relativeToContent
)
Parameters
- filename
The name of the referenced file. - relativeToContent
The content that the path specified in filename is relative to.
Exceptions
Exception type | Condition |
---|---|
ArgumentNullException | filename, relativeToContent, or the SourceFilename property of relativeToContent is null. |
Remarks
This method constructs a reference to the specified file. If the file name contains a relative path, it is made absolute based on the SourceFilename property of relativeToContent. This can be useful in a custom content processor for constructing references to texture or effect files relative to the Identity property of the mesh being processed.
See Also
Reference
ExternalReference Generic Class
ExternalReference Members
Microsoft.Xna.Framework.Content.Pipeline Namespace
Platforms
Windows XP SP2, Windows Vista