RenderState.StencilMask Property
Gets or sets the mask applied to the reference value and each stencil buffer entry to determine the significant bits for the stencil test. The default mask is Int32.MaxValue.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public int StencilMask { get; set; }
Property Value
Value that represents the mask to set or get.
See Also
Reference
RenderState Class
RenderState Members
StencilEnable
StencilFunction
StencilWriteMask
ReferenceStencil
StencilPass
StencilFail
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista