GamePadButtons.Start Property

Identifies if the START button on the Xbox 360 Controller is pressed.

Namespace: Microsoft.Xna.Framework.Input
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

public ButtonState Start { get; }

Property Value

ButtonState.Pressed if the button is pressed; ButtonState.Released otherwise.

Remarks

Bb199049.bp(en-us,XNAGameStudio.41).gifBest Practice
During gameplay, the Start button typically is used to pause the game.

See Also

Reference

GamePadButtons Structure
GamePadButtons Members
Microsoft.Xna.Framework.Input Namespace

Platforms

Xbox 360, Windows 7, Windows Vista, Windows XP, Windows Phone