GamePadButtons.Start Property
Identifies if the START button on the Xbox 360 Controller is pressed.
Namespace: Microsoft.Xna.Framework.Input
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public ButtonState Start { get; }
Property Value
ButtonState.Pressed if the button is pressed; ButtonState.Released otherwise.
Remarks
Best Practice |
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During gameplay, the Start button typically is used to pause the game. |
See Also
Reference
GamePadButtons Structure
GamePadButtons Members
Microsoft.Xna.Framework.Input Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP, Windows Phone