SamplerState Properties
Public Properties
Name | Description | |
---|---|---|
AddressU | Gets or sets the texture-address mode for the u-coordinate. | |
AddressV | Gets or sets the texture-address mode for the v-coordinate. | |
AddressW | Gets or sets the texture-address mode for the w-coordinate. | |
Filter | Gets or sets the type of filtering during sampling. | |
GraphicsDevice | (Inherited from GraphicsResource.) | |
IsDisposed | (Inherited from GraphicsResource.) | |
MaxAnisotropy | Gets or sets the maximum anisotropy. The default value is 4. | |
MaxMipLevel | Gets or sets the level of detail (LOD) index of the largest map to use. | |
MipMapLevelOfDetailBias | Gets or sets the mipmap LOD bias. The default value is 0. A negative value indicates a larger mipmap level; a positive value indicates a smaller mipmap level. | |
Name | (Inherited from GraphicsResource.) | |
Tag | (Inherited from GraphicsResource.) |
See Also
Reference
SamplerState Class
Microsoft.Xna.Framework.Graphics Namespace