MeshHelper Members
The following tables list the members exposed by the MeshHelper type.
Public Methods
Name | Description | |
---|---|---|
CalculateNormals | Computes new normals for the specified mesh. | |
CalculateTangentFrames | Compute tangent frames for the given mesh. | |
FindSkeleton | Searches for the root bone of the contained skeleton. | |
FlattenSkeleton | Gets a flattened list of all bones contained by the specified skeleton. | |
MergeDuplicatePositions | Processes the PositionCollection collection of the specified mesh, merging any values that are closer together than the specified tolerance threshold. | |
MergeDuplicateVertices | Overloaded. Processes the Indices and VertexChannel data of the specified mesh or geometry batch, merging any duplicate vertices. | |
OptimizeForCache | Reorders the indices and vertices of the mesh for optimal GPU cache performance. | |
SwapWindingOrder | Reverses the triangle winding order of the specified mesh. | |
TransformScene | Applies a transformation to the contents of a scene hierarchy. |
See Also
Reference
MeshHelper Class
Microsoft.Xna.Framework.Content.Pipeline.Graphics Namespace