GamePadButtons.LeftStick Property
Identifies whether the left stick button on the Xbox 360 Controller is pressed (the stick is "clicked" in).
Namespace: Microsoft.Xna.Framework.Input
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public ButtonState LeftStick { get; }
Property Value
ButtonState.Pressed if the button is pressed; ButtonState.Released otherwise.
See Also
Reference
GamePadButtons Structure
GamePadButtons Members
Microsoft.Xna.Framework.Input Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista