GamePadCapabilities.IsConnected Property
Indicates whether the Xbox 360 Controller is connected.
Namespace: Microsoft.Xna.Framework.Input
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public bool IsConnected { get; }
Property Value
true if the controller is connected; false otherwise.
Remarks
When calling GetState or GetCapabilities, check the returned structure's IsConnected property value. If the controller has been disconnected, this value will be false. When a controller is disconnected, values for its state and/or capabilities will not be valid. The controller will also not be able to receive new vibration settings.
See Also
Reference
GamePadCapabilities Structure
GamePadCapabilities Members
Microsoft.Xna.Framework.Input Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista