Ray.Intersects Method (BoundingSphere, Nullable<Single>)
Checks whether the current Ray intersects a BoundingSphere.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public void Intersects (
ref BoundingSphere sphere,
out Nullable<float> result
)
Parameters
- sphere
The BoundingSphere to check for intersection with. - result
[OutAttribute] Distance at which the ray intersects the BoundingSphere or null if there is no intersection.
See Also
Reference
Ray Structure
Ray Members
Microsoft.Xna.Framework Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista