ContentImporter.Import Method
Called by the framework when importing a game asset. This is the method called by XNA when an asset is to be imported into an object that can be recognized by the Content Pipeline.
Namespace: Microsoft.Xna.Framework.Content.Pipeline
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
Syntax
public virtual abstract T Import (
string filename,
ContentImporterContext context
)
Parameters
- filename
Name of a game asset file. - context
Contains information for importing a game asset, such as a logger interface.
Return Value
Resulting game asset.
See Also
Reference
ContentImporter Generic Class
ContentImporter Members
Microsoft.Xna.Framework.Content.Pipeline Namespace
Platforms
Windows XP SP2, Windows Vista