GamePadTriggers.Equals Method

Returns a value that indicates whether the current instance is equal to a specified object.

Overload List

Name Description
GamePadTriggers.Equals (Object) Returns a value that indicates whether the current instance is equal to a specified object.
GamePadTriggers.Equals (Object, Object) (Inherited from Object.)

See Also

Reference

GamePadTriggers Structure
GamePadTriggers Members
Microsoft.Xna.Framework.Input Namespace