PixelShader.Dispose Method ()

Immediately releases the unmanaged resources used by this object.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

Syntax

public void Dispose ()

Remarks

Call Dispose when you are finished using the PixelShader. The Dispose method leaves the PixelShader in an unusable state. After calling Dispose, you must release all references to the PixelShader so the garbage collector can reclaim the memory that the PixelShader was occupying.

Note

Always call Dispose before you release your last reference to the PixelShader. Otherwise, the resources it is using will not be freed until the garbage collector calls the PixelShader object's Finalize method.

See Also

Reference

PixelShader Class
PixelShader Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows XP SP2, Windows Vista