GraphicsDevice.Dispose Method ()
Immediately releases the unmanaged resources used by this object.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
Syntax
public void Dispose ()
Remarks
Call Dispose when you are finished using the GraphicsDevice. The Dispose method leaves the GraphicsDevice in an unusable state. After calling Dispose, you must release all references to the GraphicsDevice so the garbage collector can reclaim the memory that the GraphicsDevice was occupying.
Note
Always call Dispose before you release your last reference to the GraphicsDevice. Otherwise, the resources it is using will not be freed until the garbage collector calls the GraphicsDevice object's Finalize method.
See Also
Reference
GraphicsDevice Class
GraphicsDevice Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP