Texture2D Constructor
Initializes a new instance of the Texture2D class.
Overload List
Name | Description |
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Texture2D (GraphicsDevice, Int32, Int32, Int32, ResourceUsage, SurfaceFormat) | Creates an uninitialized Texture2D resource of the specified dimensions. To initialize a Texture2D from an existing file, see the static method ContentManager.Load or Texture2D.FromFile. |
Texture2D (GraphicsDevice, Int32, Int32, Int32, ResourceUsage, SurfaceFormat, ResourceManagementMode) | Creates an uninitialized Texture2D resource of the given dimensions, specifying the memory management mode for the resource. To initialize a Texture2D from an existing file, see the static method ContentManager.Load or Texture2D.FromFile. |
See Also
Reference
Texture2D Class
Texture2D Members
Microsoft.Xna.Framework.Graphics Namespace