Matrix.CreateOrthographic Method (Single, Single, Single, Single, Matrix)
Builds an orthogonal projection matrix.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public static void CreateOrthographic (
float width,
float height,
float zNearPlane,
float zFarPlane,
out Matrix result
)
Parameters
- width
Width of the view volume. - height
Height of the view volume. - zNearPlane
Minimum z-value of the view volume. - zFarPlane
Maximum z-value of the view volume. - result
[OutAttribute] The projection matrix.
Remarks
Projection space refers to the space after applying projection transformation from view space. After the projection transformation, visible content has X and Y coordinates ranging from -1 to 1, and Z coordinate ranging from 0 to 1.
Unlike perspective projection, in orthographic projection there is no perspective foreshortening.
See Also
Tasks
How to: Rotate and Move a Camera
How to: Make a First-Person Camera
How to: Make a Third-Person Camera
Reference
Matrix Structure
Matrix Members
Microsoft.Xna.Framework Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista