Matrix.CreateOrthographicOffCenter Method (Single, Single, Single, Single, Single, Single, Matrix)
Builds a customized, orthogonal projection matrix.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public static void CreateOrthographicOffCenter (
float left,
float right,
float bottom,
float top,
float zNearPlane,
float zFarPlane,
out Matrix result
)
Parameters
- left
Minimum x-value of the view volume. - right
Maximum x-value of the view volume. - bottom
Minimum y-value of the view volume. - top
Maximum y-value of the view volume. - zNearPlane
Minimum z-value of the view volume. - zFarPlane
Maximum z-value of the view volume. - result
[OutAttribute] The projection matrix.
Remarks
Projection space refers to the space after applying projection transformation from view space. After the projection transformation, visible content has X and Y coordinates ranging from -1 to 1, and Z coordinate ranging from 0 to 1.
Unlike perspective projection, in orthographic projection there is no perspective foreshortening.
See Also
Tasks
How to: Rotate and Move a Camera
How to: Make a First-Person Camera
How to: Make a Third-Person Camera
Reference
Matrix Structure
Matrix Members
Microsoft.Xna.Framework Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista