RenderState.ColorWriteChannels3 Property
Gets or sets a value that enables a per-channel write for the render target color buffer. The default value is ColorWriteChannels.None.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public ColorWriteChannels ColorWriteChannels3 { get; set; }
Property Value
Value of the ColorWriteChannels enumeration that specifies the color channel to set or get.
Remarks
This property works in addition to the ColorWriteChannels property. Color writing is available if SupportsColorWrite is true.
See Also
Reference
RenderState Class
RenderState Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista