GameWindow.BeginScreenDeviceChange Method
Starts a device transition (windowed to full screen or vice versa).
Syntax
'Declaration
Public MustOverride Sub BeginScreenDeviceChange ( _
willBeFullScreen As Boolean _
)
public abstract void BeginScreenDeviceChange (
bool willBeFullScreen
)
public:
void BeginScreenDeviceChange(
bool willBeFullScreen
) abstract
Parameters
- willBeFullScreen
Type: Boolean
Specifies whether the device will be in full-screen mode upon completion of the change.
Remarks
This method must be called before any device change occurs (that is, before resetting the graphics device). EndScreenDeviceChange should be called to complete the transition.
Requirements
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
See Also
Reference
GameWindow Class
GameWindow Members
Microsoft.Xna.Framework Namespace
Platforms
Windows Phone