RenderState.AlphaDestinationBlend Property
Gets or sets the separate alpha channel blending factor. This factor represents a destination value by which to multiply the alpha channel only. The default is Blend.One.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public Blend AlphaDestinationBlend { get; set; }
Property Value
A value from the Blend enumeration. BothSourceAlpha and BothInverseSourceAlpha are not supported on Xbox 360.
Remarks
This value is ignored unless SeparateAlphaBlendEnabled is true.
Warning
This value is used for blending the alpha channel only, not for alpha blending of the entire pixel. For setting the blending mode for alpha blending of the destination color, see DestinationBlend.
See Also
Reference
RenderState.DestinationBlend Property
RenderState Class
RenderState Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista