VertexChannelCollection.Add Method (String, Type, IEnumerable)
Note
This method is available only when developing for Windows.
Adds a new vertex channel to the end of the collection.
Syntax
'Declaration
Public Function Add ( _
name As String, _
elementType As Type, _
channelData As IEnumerable _
) As VertexChannel
public VertexChannel Add (
string name,
Type elementType,
IEnumerable channelData
)
public:
VertexChannel Add(
String name,
Type elementType,
IEnumerable channelData
)
Parameters
- name
Type: String
Name of the new channel. - elementType
Type: Type
Type of data to be contained in the new channel. - channelData
Type: IEnumerable
Initial data for the new channel. If null, the channel is filled with the default value for that type.
Return Value
Type: VertexChannel
The newly added vertex channel.
Requirements
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Graphics
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
See Also
Reference
VertexChannelCollection Class
VertexChannelCollection Members
Microsoft.Xna.Framework.Content.Pipeline.Graphics Namespace
Platforms
Windows 7, Windows Vista, Windows XP