BitmapSourceExtensions.CopyTo Method

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Copies a bitmap image to a texture.

This member is overloaded. For complete information about this member, including syntax, usage, and examples, click a name in the overload list.

Overload List

  Name Description
Public methodStatic member CopyTo(BitmapSource, Texture2D) Copies a bitmap image to a texture.
Public methodStatic member CopyTo(BitmapSource, TextureCube, CubeMapFace) Copies a bitmap image to a cube map face.
Public methodStatic member CopyTo(BitmapSource, Texture2D, Int32, Nullable<Rectangle>, Int32, Int32) Copies a sub-region of bitmap to a sub-region of the texture.
Public methodStatic member CopyTo(BitmapSource, TextureCube, CubeMapFace, Int32, Nullable<Rectangle>, Int32, Int32) Copies a sub-region of bitmap to a sub-region of the cube map face.

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Examples

The following example shows how to use the CopyTo method on the BitmapSource class to convert a PNG image into a Texture. The PNG image is stored as a resource. CubeSample is the name of the project and SLXNA.png is the name of the image.

// Load image
Stream imageStream = Application.GetResourceStream(
    new Uri(@"CubeSample;component/SLXNA.png", UriKind.Relative)).Stream;

BitmapImage image = new BitmapImage();
image.SetSource(imageStream);

// Create texture
Texture2D texture = new Texture2D(
                          resourceDevice, 
                          image.PixelWidth, 
                          image.PixelHeight,
                          false, 
                          SurfaceFormat.Color);

// Copy image to texture
image.CopyTo(texture);