IDirect3DMobileVertexBuffer (Windows CE 5.0)

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This is the primary interface for working with vertex buffers. It includes methods for locking and unlocking a vertex buffer. The IDirect3DMobileVertexBuffer interface is derived from IDirect3DMobileResource.

Methods

The following table shows the methods for this interface by functional grouping. Like all COM interfaces, this interface inherits the methods for the IUnknown interface.

Grouping Methods
Information GetDesc
Locking Lock

Unlock

Obtaining a Pointer

You can obtain a pointer to an IDirect3DMobileVertexBuffer interface by calling the IDirect3DMobileDevice::CreateVertexBuffer method.

Requirements

OS Versions: Windows CE 5.0 and later.
Header: D3dm.h.
Link Library: D3dm.lib, D3dmguid.lib.

See Also

Direct3D Mobile Interfaces | IDirect3DMobileResource | IDirect3DMobileDevice::CreateVertexBuffer

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