IDirect3DMobileTexture::GetLevelDesc (Windows CE 5.0)
This method retrieves a level description of a texture resource.
HRESULT GetLevelDesc( UINT Level, D3DMSURFACE_DESC* pDesc);
Parameters
- Level
[in] Identifies a level of the texture resource. This method returns a surface description for the level specified by this parameter. - pDesc
[out] Pointer to a D3DMSURFACE_DESC structure that describes the returned level.
Return Values
If the method succeeds, the return value is D3DM_OK (see D3DM Values).
If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).
Requirements
OS Versions: Windows CE 5.0 and later.
Header: D3dm.h.
Link Library: D3dm.lib, D3dmguid.lib.
See Also
IDirect3DMobileTexture | D3DMSURFACE_DESC
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