IDirect3DMobileTexture::GetLevelDesc (Windows CE 5.0)

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This method retrieves a level description of a texture resource.

HRESULT GetLevelDesc(  UINT Level,  D3DMSURFACE_DESC* pDesc);

Parameters

  • Level
    [in] Identifies a level of the texture resource. This method returns a surface description for the level specified by this parameter.
  • pDesc
    [out] Pointer to a D3DMSURFACE_DESC structure that describes the returned level.

Return Values

If the method succeeds, the return value is D3DM_OK (see D3DM Values).

If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).

Requirements

OS Versions: Windows CE 5.0 and later.
Header: D3dm.h.
Link Library: D3dm.lib, D3dmguid.lib.

See Also

IDirect3DMobileTexture | D3DMSURFACE_DESC

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