CMsgThread Class (Windows CE 5.0)
This class is a worker thread class that queues requests to the queuing thread for completion asynchronously.
To use this class, derive your class from it and override the CMsgThread::ThreadMessageProc member function.
The ThreadMessageProc member function carries out each request. Your client functions and the ThreadMessageProc member function must share a common definition of the parameters in the CMsg object.
A negotiated mechanism tells the worker thread to exit. Typically, this is one value of the CMsg class's uMsg message code.
It is a good idea to send this message from the destructor of your derived class and call the CMsgThread::WaitForThreadExit member function before completing the destruction of the derived class.
Protected Data Members
Member | Description |
---|---|
m_hSem | Indicates a handle used for signaling. |
m_Lock | Protects access to lists. |
m_lWaiting | Indicates waiting for a free thread. |
m_ThreadQueue | Overrides the CMsgThread::GetThreadMsg member function and blocks on things other than this queue. |
Member Functions
Member function | Description |
---|---|
CMsgThread | Constructs a CMsgThread object. |
CreateThread | Creates a thread. |
GetThreadHandle | Returns the thread handle. |
GetThreadID | Returns the identifier of the thread. |
GetThreadPriority | Retrieves the current thread priority. |
PutThreadMsg | Queues a request for execution by the worker thread. |
ResumeThread | Continues the operation of the worker thread. |
SetThreadPriority | Sets the priority of the thread to a new value. |
SuspendThread | Suspends the operation of a running thread. |
WaitForThreadExit | Blocks until the thread has exited after a call to the CMsgThread::SuspendThread member function. |
Overrideable Member Functions
Member function | Description |
---|---|
GetThreadMsg | Retrieves a queued CMsg object containing a request. |
OnThreadInit | Provides initialization on a thread. |
ThreadMessageProc | Processes requests. This is a pure virtual member function. |
Requirements
DirectShow applications and DirectShow filters have different include file and link library requirements.
For more information, see Setting Up the Build Environment.
OS Versions: Windows CE 2.12 and later. Version 2.12 requires DXPAK 1.0 or later.
Header:
Send Feedback on this topic to the authors