Responding to User Commands (Windows CE 5.0)
The following code example shows a simple messaging loop followed by instructions at the end of WinMain() to release the DVD-Video API interfaces.
// Message loop.
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg);
DispatchMessage (&msg);
}
// Clean-up DVD-Video API Interfaces
pNavMan->Release();
pAnnexJ->Release();
pVolume->Release();
pDisk->Release();
Within you message processor, you can use the IDVDUserOperation interface methods to map keyboard commands directly to playback commands as shown by the following code example.
In this example, a function named OnKeyDown was created to contain the message handling for navigation commands.
LRESULT CALLBACK MainWindowProc (
IN HWND hwnd,
IN UINT uMsg,
IN WPARAM wParam,
IN LPARAM lParam)
{
switch (uMsg) {
// Code for processing Windows messages goes here
// ...
case WM_KEYDOWN:
if (OnKeyDown(wParam))
return 0;
switch (wParam) {
case VK_F4:
if (GetKeyState(VK_MENU) {
DestroyWindow(hwnd);
}
break;
}
return 0;
} // switch (uMsg)
// The message is not processed, so pass it along to the default
// window processing routine.
return DefWindowProc (hwnd, uMsg, wParam, lParam);
}
The definition of the OnKeyDown function is shown in the following code example. Note how the code for handling a menu request must consider the contextual possibilities allowed by the DVD-Video standard before it executes any operations.
BOOL OnKeyDown(WPARAM wParam)
{
HRESULT hr;
if (wParam >= '1' && wParam <= '9')
{
pAnnexJ->ChangeAngle((BYTE) wParam-'0');
return TRUE;
}
switch (wParam)
{
// Menu call
case VK_HOME:
{
//try to resume first
hr = pAnnexJ->Resume();
if (FAILED(hr) && hr == E_UNEXPECTED)
{
//no resume record so probably you want to call menu?
if (FAILED(pAnnexJ->MenuCall(DVD_MENU_TITLE)) &&
FAILED(pAnnexJ->MenuCall(DVD_MENU_ROOT)))
{
//start playback
pAnnexJ->TitlePlay(0);
}
}
}
break;
case VK_UP:
pAnnexJ->ButtonSelect(DVD_SELECT_UPPER);
break;
case VK_RIGHT:
pAnnexJ->ButtonSelect(DVD_SELECT_RIGHT);
break;
case VK_DOWN:
pAnnexJ->ButtonSelect(DVD_SELECT_LOWER);
break;
case VK_LEFT:
pAnnexJ->ButtonSelect(DVD_SELECT_LEFT);
break;
case VK_RETURN:
pAnnexJ->ButtonActivate();
break;
case 'O':
pAnnexJ->StillOff();
break;
case VK_ESCAPE:
pAnnexJ->Pause(!!((g_Paused++) & 1));
break;
case VK_F1:
if (FAILED(pAnnexJ->MenuCall(0)))
pAnnexJ->MenuCall(1);
break;
case VK_F4:
DestroyWindow(g_hwndMain);
break;
//Unhandled messages
default:
// Your debugging code goes here
// . . .
return FALSE;
} // switch (wParam)
return TRUE;
}
See Also
Creating a Simple DVD Player | IDVDUserOperation | IDVDUserOperation::ButtonSelect | IDVDUserOperation::ButtonActivate | IDVDUserOperation::ChangeAngle | IDVDUserOperation::MenuCall | IDVDUserOperation::Pause | IDVDUserOperation::Resume | IDVDUserOperation::StillOff | IDVDUserOperation::TitlePlay
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