DDEnumCallback (Windows CE 5.0)
This function is an application-defined callback function for the DirectDrawEnumerate function.
BOOL WINAPI DDEnumCallback(GUID FAR* lpGUID, LPSTR lpDriverDescription, LPSTR lpDriverName, LPVOID lpContext);
Parameters
- lpGUID
[in] Address of the unique identifier of the DirectDraw object. - lpDriverDescription
[in] Address of a string containing the driver description. - lpDriverName
[in] Address of a string containing the driver name. - lpContext
[in] Address of an application-defined structure that will be passed to the callback function each time the function is called.
Return Values
The callback function returns nonzero to continue the enumeration.
The callback function returns zero to stop it.
Remarks
You can use the LPDDENUMCALLBACK data type to declare a variable that can contain a pointer to this callback function.
If UNICODE is defined, the string values will be returned as type LPWSTR rather than LPSTR.
Requirements
OS Versions: Windows CE 2.12 and later. Version 2.12 requires DXPAK 1.0 or later.
Header: Ddraw.h.
Link Library: User-defined.
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