D3DMVECTOR (Windows CE 5.0)
This structure defines a vector. This value of this basic mathematical type can be either fixed or floating point.
typedef struct _D3DMVECTOR { D3DMVALUE x; D3DMVALUE y; D3DMVALUE z;} D3DMVECTOR;
Members
- x
A D3DMVALUE specifying the x component of the vector. - y
A D3DMVALUE specifying the y component of the vector. - z
A D3DMVALUE specifying the z component of the vector.
Requirements
OS Versions: Windows CE 5.0 and later.
Header: D3dmtypes.h.
See Also
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