GLYPHBITS (Windows Embedded CE 6.0)

1/6/2010

Applies to Windows Embedded CE 6.0 R2

The GLYPHBITS structure is used to define a glyph bitmap.

Syntax

typedef struct _GLYPHBITS {
  POINTL ptlOrigin;
  SIZEL sizlBitmap;
  BYTE aj[1];
} GLYPHBITS;

Parameters

  • ptlOrigin
    Specifies a POINTL structure that defines the origin of the character in the bitmap. A POINTL structure is identical to the POINT structure.
  • sizlBitmap
    Specifies a SIZEL structure that contains the width and height, in pixels, of the bitmap. A SIZEL structure is identical to a SIZE structure.
  • aj
    Specifies a variable–sized byte array containing a BYTE–aligned bitmap of the glyph. The array must include padding at the end to DWORD–align the entire structure.

    GDI will make this request of drivers that have antialiased fonts. It is possible that a driver may not be able to render a font in a multilevel format. In this case, the driver fails the call and GDI will call the driver again requesting a monochrome realization.

Requirements

Header winddif.h
Windows Embedded CE Windows Embedded CE 6.0 R2

See Also

Reference

Pluggable Fonts Reference

Other Resources

Fonts Structures
Pluggable Fonts