IOleInPlaceSite::OnInPlaceActivate (Windows CE 5.0)
Notifies the container that one of its objects is being activated in place.
HRESULT OnInPlaceActivate();
Return Values
This method supports the following return values:
Value | Description |
---|---|
S_OK | The container allows the in-place activation. |
E_UNEXPECTED | The call to the method unexpectedly failed. |
Notes to Callers
IOleInPlaceSite::OnInPlaceActivate is called by the active embedded object when it is activated in-place for the first time. The container should note that the object is becoming active.
Notes to Implementers
A container that supports linking to embedded objects must properly manage the running of its in-place objects when they are UI-inactive and running in the hidden state. To reactivate the in-place object quickly, a container should not call IOleObject::Close until the container's IOleInPlaceSite::DeactivateAndUndo method is called. To help protect against the object being left in an unstable state if a linking client updates silently, the container should call OleLockRunning to lock the object in the running state. This prevents the hidden in-place object from shutting down before it can be saved in its container.
Requirements
OS Versions: Windows CE 4.0 and later.
Header: oleidl.h.
See Also
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