Debugging and Testing a Networked Media Device (Windows CE 5.0)
This section provides information about testing the real-time performance and the device drivers in a networked media device. It also provides links to information about using Platform Builder with an x86 development platform.
In This Section
- Performance Tools for Networked Media Devices
Provides descriptions of performance tools that can help analyze device operation. - Best Practices for Investigating Performance Problems
Provides helpful guidelines for effective performance debugging. - Testing Real-Time Performance on a Networked Media Device
Describes how to test the real-time performance requirements of a networked media device. - Testing Device Drivers on a Networked Media Device
Describes how to test the device drivers on a networked media device. - Example Testing Environment for a Networked Media Device
Describes an example lab environment for testing a networked media device.
Related Sections
- How-to Topics
For information about BSP development, see the Hardware Platform Bring Up how-to topics. For information about using Platform Builder with an x86 hardware platform, see the CEPC how-to topics. - Designing Hardware for Networked Media Devices
Discusses various tradeoffs based on the selection of the hardware components for a networked media device. - Managing Media Servers
Discusses content metadata, event notifications, and queries. Intel provides UPnP tools that can be used to develop media server queries. For more information, see this Web site. - Debugging Resources Overview
Provides links to the debugging resources included with Platform Builder, such as the Kernel Debugger, Remote Tools, Target Control Debugging, and so on.
Send Feedback on this topic to the authors