IDirectDrawVideoPort (Windows CE 5.0)
Applications use the methods of the IDirectDrawVideoPort interface to channel live video data from a hardware video port to a DirectDraw surface.
The methods of the IDirectDrawVideoPort interface can be organized into the following groups:
Color controls | GetColorControls |
SetColorControls | |
Fields and Signals | GetFieldPolarity |
GetVideoSignalStatus | |
Flipping | Flip |
SetTargetSurface | |
Formats | GetInputFormats |
GetOutputFormats | |
Timing and Synchronization | GetVideoLine |
WaitForSync | |
Video control | StartVideo |
StopVideo | |
UpdateVideo | |
Zoom factors | GetBandwidthInfo |
The IDirectDrawVideoPort interface, like all COM interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods:
IUnknown | AddRef |
QueryInterface | |
Release |
You can use the LPDIRECTDRAWVIDEOPORT data type to declare a variable that contains a pointer to an IDirectDrawVideoPort interface. The Dvp.h header file declares the LPDIRECTDRAWVIDEOPORT with the following code.
typedef struct IDirectDrawVideoPort FAR *LPDIRECTDRAWVIDEOPORT;
Requirements
OS Versions: Windows CE 2.12 and later. Version 2.12 requires DXPAK 1.0 or later.
Header: Dvp.h.
Link Library: Ddraw.lib.
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