IDirectDrawVideo::CanUseScanLine (Windows CE 5.0)

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This method determines whether the renderer will check the current scan line when drawing.

HRESULT CanUseScanLine(long* UseScanLine);

Parameters

  • UseScanLine
    Set to OATRUE if the renderer can use scan line information; otherwise, set to OAFALSE.

Return Values

Returns an HRESULT value.

Remarks

For a description of the use of scan line detection in the DirectShow video renderer, see IDirectDrawVideo::UseScanLine.

Requirements

DirectShow applications and DirectShow filters have different include file and link library requirements.

For more information, see Setting Up the Build Environment.

Pocket PC: Windows Mobile 5.0 and later
Smartphone: Windows Mobile 5.0 and later
OS Versions: Windows CE 2.12 and later. Version 2.12 requires DXPAK 1.0 or later.
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