D3DM_COPYRECT (Windows CE 5.0)
This structure contains the contents of the D3DMOP_COPYRECT command token (see D3DM_OPERATION), which instructs the driver to copy pixel data from one surface to another.
typedef struct _D3DM_COPYRECT { ULONG SourceSurf; RECT SourceRect; ULONG DestSurf; POINT DestPoint;} D3DM_COPYRECT, * LPD3DM_COPYRECT;
Members
- SourceSurf
A ULONG value that specifies the source surface for the copy operation. - SourceRect
A RECT structure that defines the portion of the source surface that the driver should copy. - DestSurf
A ULONG value that specifies the destination surface for the copy operation. - DestPoint
A POINT structure that specifies the location on the destination surface that the upper left corner of the rectangle should be mapped to.
Requirements
OS Versions: Windows CE 5.0
Header: D3dmddk.h.
See Also
Direct3D Mobile Driver Structures | RECT | POINT
Send Feedback on this topic to the authors