D3DM_DrawPrimitive (Function) (Windows CE 5.0)
This function is called by the Direct3D Mobile middleware to send the contents of the command buffer to the driver for rendering.
typedef DWORD (*D3DM_DRAWPRIMITIVE_PTR)(D3DM_DRAWPRIMITIVE_DATA *);
Parameters
- D3DM_DRAWPRIMITIVE_DATA
[in, out] A pointer to a D3DM_DRAWPRIMITIVE_DATA structure containing information about the command buffer.
Return Values
Implement this function so that it returns D3DM_DRIVER_HANDLED when it succeeds and D3DM_DRIVER_NOTHANDLED when it fails.
Requirements
OS Versions: Windows CE 5.0
Header: D3dmddk.h.
Link Library: Developer implemented.
See Also
Direct3D Mobile Driver Functions | Command Buffer Structure | D3DM_DRAWPRIMITIVE_DATA | Command Buffer Structure
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