D3DM_DrawPrimitive (Function) (Windows CE 5.0)

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This function is called by the Direct3D Mobile middleware to send the contents of the command buffer to the driver for rendering.

typedef DWORD (*D3DM_DRAWPRIMITIVE_PTR)(D3DM_DRAWPRIMITIVE_DATA *);

Parameters

  • D3DM_DRAWPRIMITIVE_DATA
    [in, out] A pointer to a D3DM_DRAWPRIMITIVE_DATA structure containing information about the command buffer.

Return Values

Implement this function so that it returns D3DM_DRIVER_HANDLED when it succeeds and D3DM_DRIVER_NOTHANDLED when it fails.

Requirements

OS Versions: Windows CE 5.0
Header: D3dmddk.h.
Link Library: Developer implemented.

See Also

Direct3D Mobile Driver Functions | Command Buffer Structure | D3DM_DRAWPRIMITIVE_DATA | Command Buffer Structure

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