IDebugFunctionObject::CreateObject

Applies to: yesVisual Studio noVisual Studio for Mac

Note

This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here

Creates an object using a constructor.

Syntax

HRESULT CreateObject( 
   IDebugFunctionObject* pConstructor,
   DWORD                 dwArgs,
   IDebugObject*         pArgs[],
   IDebugObject**        ppObject
);
int CreateObject(
   IDebugFunctionObject pConstructor,
   uint                 dwArgs,
   IDebugObject[]       pArgs,
   out IDebugObject     ppObject
);

Parameters

pConstructor
[in] An IDebugFunctionObject object representing the constructor of the object to be created.

dwArgs
[in] The number of parameters in the pArg array. Represents the number of parameters passed to the constructor.

pArg
[in] An array of IDebugObject objects representing the parameters passed to the constructor.

ppObject
[out] Returns an IDebugObject representing the newly created object.

Return Value

If successful, returns S_OK; otherwise, returns an error code.

Remarks

Call this method to create an object that represents an instance of a class (or other complex type that requires a constructor) that is a parameter to the function which is represented by the IDebugFunctionObject interface.

If the object parameter does not require a constructor, call the CreateObjectNoConstructor method.

See also