IDebugEngineCreateEvent2::GetEngine

Applies to: yesVisual Studio noVisual Studio for Mac

Note

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Retrieves the object that represents the newly created debug engine (DE).

Syntax

HRESULT GetEngine( 
   IDebugEngine2** pEngine
);
int GetEngine( 
   out IDebugEngine2 pEngine
);

Parameters

pEngine
[out] Returns an IDebugEngine2 object that represents the newly created DE.

Return Value

If successful, returns S_OK; otherwise, returns an error code.

See also