DEBUG_REASON

Applies to: yesVisual Studio noVisual Studio for Mac

Note

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Specifies why the process was launched for debugging.

Syntax

enum enum_DEBUG_REASON {
    DEBUG_REASON_ERROR         = 0,
    DEBUG_REASON_USER_LAUNCHED = 1,
    DEBUG_REASON_USER_ATTACHED = 2,
    DEBUG_REASON_AUTO_ATTACHED = 3,
    DEBUG_REASON_CAUSALITY     = 4
};
typedef DWORD DEBUG_REASON;
public enum enum_DEBUG_REASON {
    DEBUG_REASON_ERROR         = 0,
    DEBUG_REASON_USER_LAUNCHED = 1,
    DEBUG_REASON_USER_ATTACHED = 2,
    DEBUG_REASON_AUTO_ATTACHED = 3,
    DEBUG_REASON_CAUSALITY     = 4
};

Fields

DEBUG_REASON_ERROR
A non-specific error occurred (this is used as a default condition when none of the other reasons fit).

DEBUG_REASON_USER_LAUNCHED
The process was launched at the user's request.

DEBUG_REASON_USER_ATTACHED
The already-running process was attached to by the user.

DEBUG_REASON_AUTO_ATTACHED
The process was automatically attached to when it was launched.

DEBUG_REASON_CAUSALITY
The process was launched due to a Just-In-Time (JIT) debugging event.

Remarks

Returned from the GetDebugReason method.

Requirements

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See also