如何:读取 Windows 性能计数器 (C++/CLI)
有些应用程序和 Windows 子系统通过 Windows 性能系统公开性能数据。 可以使用 PerformanceCounterCategory 和 PerformanceCounter 类(这些类驻留在 System.Diagnostics 命名空间中)来访问这些计数器。
下面的代码示例使用这些类检索并显示 Windows 负责更新的计数器,此计数器将指示处理器处于繁忙状态的时间百分比。
提示
此示例需要管理权限才能在 Windows Vista 上运行。
示例
// processor_timer.cpp
// compile with: /clr
#using <system.dll>
using namespace System;
using namespace System::Threading;
using namespace System::Diagnostics;
using namespace System::Timers;
ref struct TimerObject
{
public:
static String^ m_instanceName;
static PerformanceCounter^ m_theCounter;
public:
static void OnTimer(Object^ source, ElapsedEventArgs^ e)
{
try
{
Console::WriteLine("CPU time used: {0,6} ",
m_theCounter->NextValue( ).ToString("f"));
}
catch(Exception^ e)
{
if (dynamic_cast<InvalidOperationException^>(e))
{
Console::WriteLine("Instance '{0}' does not exist",
m_instanceName);
return;
}
else
{
Console::WriteLine("Unknown exception... ('q' to quit)");
return;
}
}
}
};
int main()
{
String^ objectName = "Processor";
String^ counterName = "% Processor Time";
String^ instanceName = "_Total";
try
{
if ( !PerformanceCounterCategory::Exists(objectName) )
{
Console::WriteLine("Object {0} does not exist", objectName);
return -1;
}
}
catch (UnauthorizedAccessException ^ex)
{
Console::WriteLine("You are not authorized to access this information.");
Console::Write("If you are using Windows Vista, run the application with ");
Console::WriteLine("administrative privileges.");
Console::WriteLine(ex->Message);
return -1;
}
if ( !PerformanceCounterCategory::CounterExists(
counterName, objectName) )
{
Console::WriteLine("Counter {0} does not exist", counterName);
return -1;
}
TimerObject::m_instanceName = instanceName;
TimerObject::m_theCounter = gcnew PerformanceCounter(
objectName, counterName, instanceName);
System::Timers::Timer^ aTimer = gcnew System::Timers::Timer();
aTimer->Elapsed += gcnew ElapsedEventHandler(&TimerObject::OnTimer);
aTimer->Interval = 1000;
aTimer->Enabled = true;
aTimer->AutoReset = true;
Console::WriteLine("reporting CPU usage for the next 10 seconds");
Thread::Sleep(10000);
return 0;
}
请参见
概念
Introduction to Monitoring Performance Thresholds