TN024: MFC-Defined Messages and Resources

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The following technical note has not been updated since it was first included in the online documentation. As a result, some procedures and topics might be out of date or incorrect. For the latest information, it is recommended that you search for the topic of interest in the online documentation index.

This note describes the internal Windows messages and resource formats used by MFC. This information explains the implementation of the framework, and will assist you in debugging your application. For the adventurous, even though all this information is officially unsupported, you may use some of this information for advanced implementations.

This note contains MFC private implementation details; all the contents are subject to change in the future. MFC private Windows messages have meaning in the scope of one application only but will change in the future to contain system-wide messages.

The range of MFC private Windows messages and resource types are in the reserved "system" range set aside by Microsoft Windows. Currently not all numbers in the ranges are used and, in the future, new numbers in the range may be used. The currently used numbers may be changed.

MFC private Windows messages are in the range 0x360->0x37F.

MFC private resource types are in the range 0xF0->0xFF.

MFC Private Windows Messages

These Windows messages are used in place of C++ virtual functions where relatively loose coupling is required between window objects and where a C++ virtual function would not be appropriate.

These private Windows messages and associated parameter structures are declared in the MFC private header 'AFXPRIV.H'. Be warned that any of your code that includes this header may be relying on undocumented behavior and will likely break in future versions of MFC.

In the rare case of needing to handle one of these messages, you should use the ON_MESSAGE message map macro and handle the message in the generic LRESULT/WPARAM/LPARAM format.

WM_QUERYAFXWNDPROC

This message is sent to a window that is being created. This is sent very early in the creation process as a method of determining if the WndProc is AfxWndProc. AfxWndProc returns 1.

wParam

Not used

lParam

Not used

returns

1 if processed by AfxWndProc

WM_SIZEPARENT

This message is sent by a frame window to its immediate children during resizing (CFrameWnd::OnSize calls CFrameWnd::RecalcLayout which calls CWnd::RepositionBars) to reposition the control bars around the side of the frame. The AFX_SIZEPARENTPARAMS structure contains the current available client rectangle of the parent and a HDWP (which may be NULL) with which to call DeferWindowPos to minimize repainting.

wParam

Not used

lParam

Address of an AFX_SIZEPARENTPARAMS structure

returns

Not used (0)

Ignoring the message indicates that the window doesn't take part in the layout.

WM_SETMESSAGESTRING

This message is sent to a frame window to ask it to update the message line in the status bar. Either a string ID or a LPCSTR can be specified (but not both).

wParam

String ID (or zero)

lParam

LPCSTR for the string (or NULL)

returns

Not used (0)

WM_IDLEUPDATECMDUI

This message is sent in idle time to implement the idle-time update of update-command UI handlers. If the window (usually a control bar) handles the message, it creates a CCmdUI object (or an object of a derived class) and call CCmdUI::DoUpdate for each of the "items" in the window. This will in turn check for an ON_UPDATE_COMMAND_UI handler for the objects in the command-handler chain.

wParam

BOOL bDisableIfNoHandler

lParam

Not used (0)

returns

Not used (0)

bDisableIfNoHandler is nonzero to disable the UI object if there is neither an ON_UPDATE_COMMAND_UI nor an ON_COMMAND handler.

WM_EXITHELPMODE

This message is posted to a CFrameWnd that to exit context sensitive help mode. The receipt of this message terminates the modal loop started by CFrameWnd::OnContextHelp.

wParam

Not used (0)

lParam

Not used (0)

returns

Not used

WM_INITIALUPDATE

This message is sent by the document template to all descendants of a frame window when it is safe for them to do their initial update. It maps to a call to CView::OnInitialUpdate but can be used in other CWnd-derived classes for other one-shot updating.

wParam

Not used (0)

lParam

Not used (0)

returns

Not used (0)

WM_RECALCPARENT

This message is sent by a view to its parent window (obtained via GetParent) to force a layout recalculation (usually, the parent will call RecalcLayout). This is used in OLE server applications where it is necessary for the frame to grow in size as the view's total size grows.

If the parent window processes this message it should return TRUE and fill the RECT passed in lParam with the new size of the client area. This is used in CScrollView to properly handle scrollbars (place then on the outside of the window when they are added) when a server object is in-place activated.

wParam

Not used (0)

lParam

LPRECT rectClient, may be NULL

returns

TRUE if new client rectangle returned, FALSE otherwise

WM_SIZECHILD

This message is sent by COleResizeBar to its owner window (via GetOwner) when the user resizes the resize bar with the resize handles. COleIPFrameWnd responds to this message by attempting to reposition the frame window as the user has requested.

The new rectangle, given in client coordinates relative to the frame window which contains the resize bar, is pointed at by lParam.

wParam

Not used (0)

lParam

LPRECT rectNew

returns

Not used (0)

WM_DISABLEMODAL

This message is sent to all pop-up windows owned by a frame window that is being deactivated. The frame window uses the result to determine whether or not to disable the pop-up window.

You can use this to perform special processing in your pop-up window when the frame enters a modal state or to keep certain pop-up windows from getting disabled. Tooltips use this message to destroy themselves when the frame window goes into a modal state, for example.

wParam

Not used (0)

lParam

Not used (0)

returns

Non-zero to NOT disable the window, 0 indicates the window will be disabled

WM_FLOATSTATUS

This message is sent to all pop-up windows owned by a frame window when the frame is either activated or deactivated by another top-level frame window. This is used by the implementation of MFS_SYNCACTIVE in CMiniFrameWnd, to keep the activation of these pop-up windows in sync with the activation of the top level frame window.

wParam

Is one of the following values:

FS_SHOW

FS_HIDE

FS_ACTIVATE

FS_DEACTIVATE

FS_ENABLEFS_DISABLE

FS_SYNCACTIVE

lParam

Not used (0)

The return value should be non-zero if FS_SYNCACTIVE is set and the window syncronizes its activation with the parent frame. CMiniFrameWnd returns non-zero when the style is set to MFS_SYNCACTIVE.

For more information, see the implementation of CMiniFrameWnd.

WM_ACTIVATETOPLEVEL

This message is sent to a top-level window when a window in its "top-level group" is either activated or deactivated. A window is part of a top-level group if it is a top-level window (no parent or owner), or it is owned by such a window. This message is similar in use to WM_ACTIVATEAPP, but works in situations where windows belonging to different processes are mixed in a single window hierarchy (common in OLE applications).

WM_COMMANDHELP, WM_HELPHITTEST, WM_EXITHELPMODE

These messages are used in the implementation of context-sensitive Help. Please refer to Technical Note 28 for more information.

MFC Private Resource Formats

Currently, MFC defines two private resource formats: RT_TOOLBAR and RT_DLGINIT.

RT_TOOLBAR Resource Format

The default toolbar supplied by AppWizard is based on an RT_TOOLBAR custom resource, which was introduced in MFC 4.0. You can edit this resource using the Toolbar editor.

RT_DLGINIT Resource Format

One MFC private resource format is used to store extra dialog initialization information. This includes the initial strings stored in a combo box. The format of this resource is not designed to be manually edited, but is handled by Visual C++.

Visual C++ and this RT_DLGINIT resource are not required to use the related features of MFC since there are API alternative to using the information in the resource. Using Visual C++ makes it much easier to write, maintain, and translate your application in the long run.

The basic structure of a RT_DLGINIT resource is as follows:

+---------------+                    \
| Control ID    |   UINT             |
+---------------+                    |
| Message #     |   UINT             |
+---------------+                    |
|length of data |   DWORD            |
+---------------+                    |   Repeated
|   Data        |   Variable Length  |   for each control
|   ...         |   and Format       |   and message
+---------------+                    /
|     0         |   BYTE
+---------------+

A repeated section contains the control ID to send the message to, the Message # to send (a normal Windows message) and a variable length of data. The Windows message is sent in a form:

SendDlgItemMessage(<Control ID>, <Message #>, 0, &<Data>);

This is a very general format, allowing any Windows messages and data content. The Visual C++ resource editor and MFC only support a limited subset of Windows messages: CB_ADDSTRING for the initial list-choices for combo boxes (the data is a text string).

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