Vector3.Project Method (Viewport, Matrix, Matrix, Matrix)
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Projects the current vector from object space into screen space.
Namespace: Microsoft.WindowsMobile.DirectX
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public Sub Project ( _
viewport As Viewport, _
projection As Matrix, _
view As Matrix, _
world As Matrix _
)
'Usage
Dim instance As Vector3
Dim viewport As Viewport
Dim projection As Matrix
Dim view As Matrix
Dim world As Matrix
instance.Project(viewport, projection, _
view, world)
public void Project(
Viewport viewport,
Matrix projection,
Matrix view,
Matrix world
)
public:
void Project(
Viewport viewport,
Matrix projection,
Matrix view,
Matrix world
)
member Project :
viewport:Viewport *
projection:Matrix *
view:Matrix *
world:Matrix -> unit
Parameters
- viewport
Type: Microsoft.WindowsMobile.DirectX.Direct3D.Viewport
A Viewport structure that represents the viewport.
- projection
Type: Microsoft.WindowsMobile.DirectX.Matrix
A Matrix structure that represents the projection matrix.
- view
Type: Microsoft.WindowsMobile.DirectX.Matrix
A Matrix structure that represents the view matrix.
- world
Type: Microsoft.WindowsMobile.DirectX.Matrix
A Matrix structure that represents the world matrix.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0